Agamemnon

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The Agamemnon was designed by Paxton Arms as a contingency in the event war broke out between the North and the South. The design was in the early prototype stage when Peace River was destroyed.

L. Derek Evans, regarded by many to be a Gear design prodigy, was assigned to lead the Agamemnon team. Within three seasons, the first of the Agamemnon prototypes had been built. The armor necessary to meet the design's required specifications was too heavy, and so Jean Robertson developed a special composite material for the design which proved lighter and more resilient than the armor used on the other Elite designs. Unfortunately the cost and labor involved in manufacturing the new composite prevent the replacement of the armor on the other designs with the Robertson composite until a more efficient manufacturing process is devised.

Weapons systems expert Jesse Lloyde was assigned the task of testing and in some cases, designing from scratch, the weapons for the Agamemnon that would best serve it in its intended role. The primary weapon is a Thunderclap II field gun, a clip-fed affair capable of direct as well as indirect fire. It is backed by a rocket pack for supplementary firepower, a light field mortar on the backpack to lay down covering fire and a vibroknife, in case things become most dire.[1]

Variants

The field gun is replaced with an autocannon and a heavy bazooka for the respective Vanguard and Shamshir Agamemnons. The light mortar is also replaced with anti-tank missiles when more direct anti-armor firepower is necessary.[2]

References

  1. Activision Game Companion: Black Talon - Mission to Caprice (2000) DP9-059 pg. 88
  2. https://www.dp9community.com/gear-up-blog/the-agamemnon-thunders-into-battle

External links


See also